HOW DO YOU FEEL ABOUT THE SHOW TONIGHT?
GRIFF: It
was a blast. By far the most fun I’ve had playing in and watching shows
at the Underground Lounge. Large crowd and not all of them were
improvisers. Before the show James and I warmed up in the least formal
warm up I’ve done. We just started talking and making jokes, like
friends do, and found this game I’ll call “The Plan” where we kept
saying our plan was to do a lot of really dramatic and ridiculous things
but every repetition ends with a suicide pact in the desert somewhere. I
don’t know if you can repeat that one and get adequately warmed up, but
I had a lot of fun. The show was high energy and, while teetering on
the brink of nonsense sometimes, was remarkably well tied together.
JAMES: If
you’ve ever been to the Underground Lounge, you know it can be a pretty
tough crowd. I haven’t performed or seen a show there in probably 2
years. So, I was shocked and amazed at how many people filed in and
filled up the tables right in front of the stage. It was as much, if not
more, of an audience than you would hope for anywhere else. So, either
this was an unusually crowded night (which I doubt seeing as it was a
Monday late show), or this place has really picked up a following lately
(which I completely believe). We had a fun show, with plenty of silly
to spread around. It was a multi-scene, multi-character show, which is
something that we’ve been avoiding as of late. My favorite thing about
the show was how we never strayed from the narrative. Every scene or
character that we played had a direct and clear connection to the first
scene. It’s something that we hadn’t done yet, and I really enjoyed it.
WHAT DID YOU LEARN ABOUT GRIFF/JAMES?
GRIFF: We
are a lot alike. I know I’m a spazz and a screwball and barely coherent
at times, but the thing that inspires that, the way in which I desire
to be funny, is in James as well. He wants to find a shiny fun thing and
play with it as much as I do. We just have different ways of doing
that. He comes from a much more controlled, conceptually based or word
game based kind of place that I can’t do because I’d get too excited and
my brain would stop. He is the rock to my...stupider rock?
JAMES: If
there’s a game to be found, Griff is gonna play it. At one point
tonight, he played a guy that kept falling asleep at a presentation I
was giving. The first time he fell asleep, I slapped him. The second
time he fell asleep, I slapped him harder. He knew exactly what he was
getting into by falling asleep a third time, but was unwilling to give
up on the game.
HOW DO YOU FEEL/WHAT DID YOU LEARN ABOUT IMPROV?
GRIFF: We
said at the top, after the suicide pacts, that we weren’t going to do
anything other than play for ourselves. It feels great to have no goal
other than making each other laugh. However, afterwards I was frustrated
by not knowing exactly what we could have done better. The show was fun
and everything, but there were plenty of moments where something was
dropped or I just plain had no idea what to do or say. It felt like I
was struggling to keep my head above water at those points. Tonight
highlighted for me just how important a coach is, or rather, how
frustrating it is to not have a coach. It’s nice to have an educated
outside perspective.
JAMES: This
one was for us. We didn’t try to impress anyone, we just played good
and fun. And it turned into one of my favorite shows that we’ve done
this month. Usually when you do a “scenic montage”, it consists of
unrelated scenes or characters that exist only for the one scene. I
think it shows our growth that we created a single world, and we just
visited different characters and locations within that world. It was
pretty effortless also, all we had to do was establish the connection at
the top, and then play the scene as normal. Bill Arnett (I know I’ve
been name dropping a lot lately. Get over it, Sean Price) called it
“punching out”. You do your part to connect the scene to the piece as a
whole, even if it’s just tangentially, and then punch out and just play
honestly. The work has been done, now just play. That keeps things from
relying too heavily on plot and leaves you open to whatever might happen
organically in the scene.
WHAT DO YOU THINK THE FINAL QUESTION SHOULD BE TODAY?
GRIFF: Do
you want to live forever or die tonight on the football field like a
goddamned hero? I’d just like to get freaky under the bleachers.
JAMES: I wanted to go with a “Marry, Bang, Kill” scenario, but I only got as far as marrying Viola Spolin and banging Del Close.
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